The lifespan of a Sim can also be edited, making it any number of days between 25 and A birthday cake is available for purchase to age Sims before the natural end of the phase.
As of patch 22 , players can adjust individual length of each life stage. Sims are able to take care of themselves, allowing the player to concentrate on what happens in their lives rather than balancing their needs. Sims now have wishes which can be fulfilled or ignored, and these often correspond with their needs for example, a Sim may develop a wish to "Order Pizza" if they are hungry. Pregnancy in The Sims 3 is similar to pregnancy in The Sims 2. Pregnant Sims experience the same belly expansion, though in The Sims 3 the expansion is gradual.
Sims can now read books about pregnancy and get medical advice at the hospital. A Sim relatively high in the Medical career track can also give the pregnant Sim some medical advice and determine the gender of the baby.
Pregnancy lasts 3 days and during that time the Sim will have backache moodlets, cravings, and in the earlier days, morning sickness. They also have a positive "Pregnant" moodlet throughout the pregnancy.
When the day comes, a message box will alert the player that the baby is on its way. Wherever the pregnant Sim is, she will have contractions. The player can have another member of the family drive the to-be mother to the hospital, or tell her to go on her own, the father of the baby will join the mother at the hospital separately, after she has entered it, and this applies for if the father is in the active household or not.
After a few Sim hours the Sim will emerge from the hospital with a little bundle of joy. Boys are wrapped in blue blankets, while girls are wrapped in pink ones.
If your Sim gave birth at the hospital and had twins,each parent will carry one; if she has triplets, the mother will come out with a baby basket and remove the babies when she gets home the basket will disappear. Depending on how the pregnancy went, the player can get to choose one of 2 traits, both, or none.
After birth, the Sim gets an "It's a Boy! Both young adult and adult women can get pregnant, but young adults are more fertile. Sims can give birth at home or in the hospital. There is a possibility that a Sim will have twins or triplets. There are higher chances if the Sim has the "Fertility Treatment" Lifetime Reward or watched the kids channel on TV frequently or listened to kids music. Traits are like segments of a whole personality that the player can assign to their Sims.
They can combine to create increasingly complex personalities. There are 63 traits to choose from in the base game, with Expansion packs adding more,plus some hidden traits which can be passed on to the offspring of service Sims firefighters, police officers, etc.
When the player assigns Traits to a Sim, that Sim will look and act the part. Toddlers, Children and Teens get a new trait at their birthday. If children had a good childhood, then the player can choose a trait. If not, the game will give them a random one, which is usually negative. Some traits give special abilities. They can be useful towards skill improvement Artistic and Athletic traits, for example and special interactions Childish Sims can play with toys. Mooch Sims can ask for food.
Young adults and up have 5 traits, teens have 4 traits, children have 3 traits, toddlers and babies have 2 traits. With University Life expansion pack, Sims might be able to earn additional 6th and 7th traits by graduating from the university or reaching level 8 of a social group.
The fewer traits a Sim has, the less complex that Sim's personality will be. For example, giving a Sim the Kleptomaniac trait only will result in him constantly stealing while giving a Sim 5 traits will result in more balance. A Sim can have any combination of traits as long as they do not contradict each other.
Traits are genetic and what occurs during pregnancy can affect what traits are passed on. The parents also help pick the traits. For example, bad parents don't get to pick their own traits and will have randomly assigned ones that are generally unfavorable.
NPCs can also pass on secret traits that only their children will get. Template:See also. Wishes are exclusive to The Sims 3 and provide the player with a wide selection of requests that keep their Sims happy as well as working towards some short and long-term goals and rewards.
The player can promise to help their Sims with a wish or throw it away. Satisfying these basic tasks will unlock minor rewards and increase the Sim's overall morale with a "moodlet"—a minor condition that contributes to the characters' overall mood.
Evil Sim just stole candy from a baby? This is considered a positive moodlet for this Sim. Having to listen to the annoying sound of the crying baby?
This is considered a negative moodlet. Working toward a Lifetime Wish will win the Sim "Lifetime Happiness Points" that can be spent on extremely powerful items, including the teleporter [11]. Instead, they really get to focus on telling the story and making decisions; the Sim just makes suggestions along the way. Points gained from wishes may be spent on rewards, either in the form of an object or a permanent change in the Sim. For example, with 20, points the player can choose to buy the lifetime reward "Mid-Life Crisis" for their Sim, which allows them to pick their traits again.
Skills have been expanded on from previous versions adding two skills that were Talent Badges in The Sims 2 fishing and gardening , and two that were hidden skills writing and painting , plus 18 more skills added by various expansion packs.
They still have 10 levels of proficiency with the exception of collecting. Sims with high levels in a skill will unlock new abilities. For example, having a high level of logic allows a Sim to tutor other Sims, cooking unlocks recipes, fishing unlocks bigger fish, etc. Sims get a "Power Study" moodlet if they study at the Library, which helps with skill-building. Reading these books increases the Sim's skill level for the skill in question. For example, reading a book about charisma will increase the Sim's level in charisma.
The player does not see the skill in the interface until they unlock the first point, which can be done by attending a class or reading a book about the skill. The player can then view the skill journal. The skill journal displays statistics and information about challenges, for example, the Athletic skill journal displays the number of hours of cardio workout, hours of strength workout, and distance jogged. The skill journal will display other information depending on the skill.
For instance Cooking will display the recipes learned and the quality at which the Sim can produce that meal. The statistics and challenges for Collecting are available in the skill journal. Also when Sims reach level 10 of a skill, they will get a certificate in the mail to display on a wall or sell for Simoleons.
Of course, there are also some new ones. Every career has a building in the neighborhood. Sims are also able to make a living at home selling paintings, writing novels, or growing fruit and vegetables. To get some extra cash on the side if the Sim also has some cash to spare, they can buy out businesses and receive a percentage of the profits they earn.
If Sims are less inclined towards pursuing a full-time career or are too busy skill-building, etc. Part-time jobs have a lower pay than full-time jobs and do not give career opportunities. Part-time jobs are also available for teen Sims. The player can decide how hard they work while on the job. The option to work hard will increase the Sim's performance faster at the expense of their mood.
Taking work home, schmoozing the boss, reading medical journals, or completing opportunities also have an impact on a Sim's job performance. Chance cards and at-work events can still cause the Sim to lose their job, but may actually help them get a better job in another career track.
Reaching the top of a career doesn't mean they're done, either. If a Sim keeps excelling at their duties, they can rake in extra Simoleons through additional raises. A new feature The Sims 3 offers is branching careers, which allows Sims to choose a certain path in their career for example, a Sim in the Music career can eventually choose to specialize in Symphonic music or Rock.
Game Update 1. A free patch for The Sims 3 was released around the same time as Ambitions. It introduced the tattoo feature in Create-A-Sim from Ambitions although with a smaller number of available tattoos. It also introduced new Build Mode features such as the ability to make certain columns multi-storeyed and allows players to adjust the pitch of the roof. Players also have greater control over editing their towns.
It introduced the Vehicle Enthusiast trait which was originally shipped with that game. Bad memories. Amanda: iloveplumbob. Detta skriv hon:. Till TS2 och TS3. Hi, Simmers! This venue is absolutely beautiful, and just looking at it makes me think that this might be my very favorite venue ever. Though, of course, the fact that everything is geared towards children certainly helps! Look at all of that crazy architecture! Looking at this makes me want to immediately start exploring the building.
There are three floors filled with various spaces for your Sims to experience and explore. There is truly something for everyone. Bookworms can enjoy the cozy reading nook on the third floor while Outdoor enthusiasts can play in the play area just outside. Sims interested in logic can enjoy a space with a chess table and a telescope, while more athletic Sims can get in some exercise in the pool. The Early Learning Center also has a space for art if your little ones are so inclined.
They can enjoy painting with their peers or try out their writing skills on the computers. This room is definitely my favorite! Stately and ever so appropriate, this home is perfect for the family who has too much and wants more. Once you get the cornflakes out of the carpet and the crayon off the walls, this house could be a real suburban dream.
As is, the calm exterior hides the riot inside. Tally Ho! As fine a country cottage as there ever was, Rose Haven is the ideal place for a spot of tea or a game of cricket. If your Sims are lucky, they may just go in for a bit of snoggin' as well. Medieval castle living at its finest, the Rookery has eschewed its avian residents in favor of more domesticated dwellers.
A turret, a balcony, your own pond and a hidden reading nook are among this habitat's unique features. From confectionary to cotton candy, this park has it all. As you traipse through the gumdrop acorns and your tooth begins to ache, take comfort in the fact that the adornments are merely visual flavor. Affectionately named by the local denizens, the Cake Pleasure Dome was originally constructed as an iconic tourist trap — after all, who can resist such a giant sweet treat?
As years passed and kitsch Americana went out of vogue, the location fell into disrepair and simply served as a reminder of times past. Originally a coral rock quarry, this land was claimed by the local government as part of an ongoing urban beautification project. Relax in the splendor as you suntan amidst the lush surroundings. The building may be new, but the elixirs sold inside are as traditional and potent as magic itself.
Shop till you drop! We offer the latest and most exotic of imported products on display and ready to sell! Enjoy the latest and greatest films remade in HoloVision!
Nothing says future like being in The Erutuf! One of the most luxurious domiciles ever constructed: three bedrooms, three baths and verdant roof gardens embrace a massive swimming pool.
A huge, bright foyer greets visitors to your palace! More floors mean more wall space for more windows. This vertical structure offers four floors and dozens of windows to create a bright and relaxing home. With its large rooms and open floor plan, this spacious home is the ideal spot for launching social events.
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